Home – Custom Lapel Pins – Sports & Trading Pins

SPORTS & TRADING PINS

Custom Sports and Trading Pins for Teams, Leagues and Events

We make custom lapel pins bulk for sports teams, leagues and tournament trading: baseball, softball, hockey, soccer, basketball and more. Trading sizes run from 1.25 to 2.25 inches, with metal lines down to 0.2 mm; at 1.5 inches, a team name set at 2 mm still reads. Orders start at 100 pcs, artwork is free, proofs take 24 hours, samples 7-10 days and bulk 15-18 days. Send the sport, size, quantity and event date for a quote in 12 hours.

Book-Style-Display-Pin-Packing-Box

Team trading pins in different sizes and builds, ready for a tournament.

Since 2010

Focused on custom pins

30,000+ pcs a day

In-house production

MOQ 100 pcs

Start your project easily

Bulk 15-18 days

Counted from approval

1. Which Sports Pin Project Are You Ordering?

Start with the project type. The five types below carry different quantities, artwork, backings and deadlines. Choosing the wrong one adds work at every later step.

Team Identity Pins

Club crests, school teams and association members. Worn all season; quantity follows the roster plus parents and coaches. Butterfly clutch is the default, and packing can be split by person.

Tournament Trading Pins

Exchanged with opposing teams during a tournament. Quantity follows one pin per player per opposing team; each pin goes in its own bag; the backing has to hold and be easy to remove; the team name has to read at arm’s length.

Event and Host Committee Pins

Host committees, age divisions, years and volunteers. Usually a series of 3-5 designs; quantity follows players, staff and volunteers.

League and Association Pins

Many teams, many designs, one palette. One design and one mold per team; the back stamp, plating batch, color palette and packing plan can be shared.

Booster, Alumni and Fundraiser Pins

Parents, alumni, sponsors and fundraisers. Smaller runs; a higher unit budget is normal; backing cards, gift boxes and numbered editions fit.

Not Sure Which Type?

Send the sport, roster and event date with your quote request. We map the project before artwork starts, so the size, build and packing match the way the pins will be used.

Medals sit on custom medals; coins sit on custom challenge coins;police, military and school identity badges sit on custom badges; long-service coach and official awards sit on employee recognition pins. This page covers lapel-size team and trading pins only.

2. What the Metal Can Hold at Trading Size

Size is the first irreversible decision. Once it is fixed, the number of words, the build and the outline options follow. The two tables below show what each size can hold.

The Trading Size Range

Trading pins usually run 1.25, 1.5, 1.75, 2.0 and 2.25 inches. 1.75 inches is the common choice for most teams; 1.5 suits a simple crest; 2.0 and above suit a detailed mascot. Smaller 0.75-1.0 inch pins are available for simple club marks but are not recommended for trading. 2.5-3.0 inches sit outside our regular range and are quoted case by case.

Size

mm

Typical use

What fits

What to drop

1.25″

32

Simple crests, budget first

Team name + one simple mark

Year, number, fine lines

1.5″

38

Most club crests

Team name + simple mascot

Small text, busy background

1.75″

44

Default trading size

Team name + mascot + year

Very fine text

2.0″

51

Detailed mascots, event pins

Team name + mascot + year + number

Almost none; watch line width

2.25″

57

Complex art, top of standard range

Full element set

Almost none; higher cost

Lapel pin artwork proof showing front view and finished size

Artwork shown at finished size: what fits at 1.5 and 1.75 inches.

The Numbers Behind the Artwork

Raised metal lines go down to 0.2 mm. Soft enamel fill channels are 0.3 mm; imitation hard enamel is 0.5 mm. Set team names at 2 mm cap height, with 1.5 mm as the floor. Below 1.5 mm, a 0.3 mm fill channel closes on curves and corners. When that happens, go up one size first, then consider printing.

Element

Minimum

Recommended

If below the minimum

Team name

1.5 mm

2 mm

Enlarge or switch to print

Year / number

1.5 mm

2 mm

Move to backing card or dangler

Small print

Not recommended

–

Remove or move to card

Metal line

0.2 mm

0.25-0.3 mm

Thicken or simplify

Enamel channel

Soft 0.3 / imitation hard 0.5 mm

–

Change build or enlarge

Artwork check for line width, text height and enamel channels

Line width, text height and enamel channels checked before the mold is cut.

What Fits at Each Size

At 1.5 inches, keep the team name and one main mark; move the year and number to a backing card or a dangler. At 1.75 inches, team name, mascot and year is the most stable combination. At 2.0 inches, add a number or event name. At 2.25 inches, complex art fits, but the artwork has to be rechecked against the 0.2 mm metal line.

When to Change the Size or the Build

Too much text or too dense a mark: go up one size. If it still does not read, switch to print. A single-color metal crest suits die striking. A smooth surface and a higher budget point to imitation hard enamel. The most expensive build is not the right answer; the right answer is the build that reads at the chosen size.

3. Which Build Fits Your Team

Size fixed, the next decision is the build. Four builds cover most team projects; this section only covers which artwork suits which build. Full process detail sits on the linked pages.

Build

Surface

Detail

Fits

Cost feel

Lead time feel

Soft enamel

Raised lines, recessed color

Clear blocks, medium lines

Crests, clubs, trading pins

Low

Standard

Printed

Smooth, full color

Gradients, photos, small text

Complex logos, small names, many colors

Medium

Standard

Die struck

Bare metal, plating and relief

Single color, metal character

Single-color crests, commemorative pins

Medium

Standard

Imitation hard enamel

Flat, polished

Clear blocks, fine lines soften

Crests needing a smooth surface

Medium-high

Slightly longer

Malla-2023-Weightlifting-Pin

Soft Enamel

Raised metal lines separate the colors, and the enamel sits slightly below the metal. A crest with clear color blocks and a bit of texture suits it. Many trading pins use soft enamel.

Learn more about soft enamel lapel pins

Custom-Printed-Trading-Pins-BadgeArtisans

Printed Pins

UV or offset printing has no metal line limit, so gradients, photographs and small text are possible. If a team name will not fit at 1.5 inches, or the logo carries many colors, print is the route.

Learn more about printed lapel pins

Die struck team pin with raised metal face

Die Struck Pins

Struck from sheet metal, with no color or color only in the recess. Plating, polishing and antique finishes create the contrast. Single-color crests and metal commemorative pins fit.

Learn more about die struck lapel pins

Imitation Hard Enamel

The surface is ground and polished flat, with color level with the metal line. It reads close to true hard enamel at a lower cost. We do not make true hard enamel (cloisonné); when a smooth surface is needed, imitation hard is the option. For sculpted mascots, see die cast lapel pins.

4. Designing a Series for Teams and Leagues

One team and one league are two different orders. A single team is about artwork and upgrades; a league is about molds, proof rounds and staged delivery. This section covers the artwork first, then the multi-team plan.

What Goes on the Pin

Priority: team name, mascot or crest, year, event name, player number. When space runs out, drop the event name first, then the year; keep the team name at 1.5 mm or above. Move the number to a dangler or a second pin. A custom shaped lapel pin can follow the crest outline, but it adds a trim die and artwork review time.

Upgrades That Survive Trading

Common upgrades are glitter, spinner, dangler, slider and blinker. Add one or two; more will cover the team name. A dangler can carry the year or number and free the main face.

One Team, One Series

A single team can run 2-3 designs: a main pin, a parent or coach pin, and a number pin. A shared back stamp or edition number makes them read as one set.

Custom-Baseball-Trading-Pins-BadgeArtisans

A team series: main pin, parent pin and number pin sharing a back stamp.

How Molds Work Across Teams

Every design needs its own mold. Twelve teams mean twelve molds; forty teams mean forty. The mold cannot be shared. What can be shared is the back stamp, plating batch, color palette, packing plan and shipping schedule. For a league, lock the palette and back stamp first, then proof and ship by division or venue in waves.

Program

Designs

Molds

Proof rounds

Fits

Single team, single design

1

1

1

One team, one event

Single-team series

2-3

2-3

1-2

Main pin + parent or number pin

Event series

3-5

3-5

2

Host committee, age groups, years

League (8-12 teams)

8-12

8-12

2-3 staged

League or association

Large league (20-40 teams)

20-40

20-40

3-4 staged

Large association, multiple venues

The mold cannot be shared; the back stamp, plating batch, color palette and packing plan can.

5. Keeping Team Colors Consistent Across Reorders

Color drift breaks a team identity. We treat color as a record that can be filed, not a one-off match.

01

Match the Jersey

Send a Pantone number, a jersey photo or a fabric swatch. A screen color is not a reference. A Pantone number is the cleanest reference; without one, send a physical swatch and we match to it.

02

Fix the Plating

The same color reads differently on bright gold, bright silver, black nickel and antique plating. Fix the plating first, then the color. Dark plating swallows dark artwork; light plating gives more contrast.

03

File the Record

Color reference, plating, approved sample and mold stay on file for three years. A reorder starts from that record instead of a new guess. We do not promise a Delta E; we match against the approved sample.

04

Share a League Palette

A league can share one palette, with each team changing only its primary or secondary color. Twelve teams do not need twelve separate color matches.

Canes-Baseball-Soft-Enamel-Pantone-Color-Coded-For-Consistent-Reorders

Pantone references matched to enamel fills and plating.

Step

You send

We do

You approve

1

Color number or swatch

Match and draw

Color and artwork

2

Artwork

Proof

Sample color

3

Sample

File

Mass production

4

Reorder

Pull the file

Run directly

6. Backing, Packing and Delivery to the Event

On game day, a coach does not want to open bags, sort pins and hunt for backings. Backing and packing are decided at order time, not after delivery.

Backing by Wear

Butterfly clutch is the standard part (11 mm) for lanyards, hats, uniforms and trading. Rubber clutch suits younger players and frequent attach and remove. Magnet suits display boards and adults, not thick clothing, lanyards or backpacks. A safety pin is a backup; it is less secure for trading.

Backing

Typical use

Note

Not for

Butterfly clutch

Lanyards, hats, uniforms, trading

Standard 11 mm; most common

Fabric that should not be pierced

Rubber clutch

Younger players, frequent use

Easy on and off; still pierces

High-value collectibles

Magnet

Display boards, adults, no pinholes

Grip depends on fabric thickness

Thick clothing, lanyards, backpacks

Safety pin

Backup, temporary wear

Loosens in trading

Secure trading

Custom-Trading-Lapel-Pins-Gift-Set-Packing

Backing options compared for lanyards, hats and trading day.

Backing-Card-For-Trading-Lapel-Pins

A printed backing card with the team name and number.

Packing by Player or by Team

For trading day, pack each pin in its own poly bag so the plating is not scratched and a child can take one at a time. A per-player pack of five works for a roster handout. A labeled team bag suits a team mom managing the set. A printed backing card with team name and number suits retail or keepsake use. See packaging options for the full range.

Pack

What it is

Typical use

Note

Individual bag

One pin per bag

Trading day, plating protection

Adds packing labor

Per-player pack

Five pins per bag

Roster handout

Needs an accurate roster

Team bag + label

One bag per team

Central control

Needs sorting at the venue

Backing card

Printed team name and number

Retail, keepsake

Adds card cost

Counting Back from the Event Date

Work back from the event: shipping, bulk 15-18 days, pre-production sample, artwork freeze. In the US peak season (May-July), order 6-8 weeks before the event; in a regular window, 6 weeks. Rush is not a default promise; it is quoted case by case.

Scenario

Order by

Why

Risk

Peak May-July

8 weeks before

Production + shipping + buffer

Schedule fills; late orders are hard to insert

Regular

6 weeks before

Production + shipping

Shipping delay eats the buffer

Multi-team or series

8-10 weeks before

Multiple proofs, staged delivery

More approval rounds

Rush

Case by case

Not a default promise

May not fit the schedule

Shipping is quoted per order; 6-8 weeks is a planning window with buffer, not a delivery guarantee.

7. Proofing, Production and Quality Control

Before bulk, there is one low-cost chance to correct a mistake: the proof approval. We make that a step, not a glance at a screen.

Proof at Actual Size

Print the artwork at 1:1 and read the team name and number from three feet away. A zoomed screen is not a reference. Check spelling, color, plating, size, backing and packing. Revise only the item that was flagged; do not reopen approved areas. See artwork review for the full check.

From Mold to Finished Pin

Mold, stamping or casting, plating, enamel or print, assembly, inspection, packing. Each step has a confirmation point: artwork, proof, pre-production sample, bulk, pre-shipment.

What We Check Before Packing

Clutch assembly and pull
Burrs and sharp edges
Color and plating
Artwork alignment
Quantity and packing

Multi-stage QC with a pre-shipment check; photos or video can be provided. Pull force is checked by batch, not published as a number. See quality control for the process.

Stamping workshop where team pin runs are inspected

A pre-shipment check on a team pin run.

8. Order Quantity and Cost Drivers

Quantity decides whether the team has enough to trade, and it is the first price variable. Estimate the count first, then look at where the money goes.

Two Ways to Estimate

Method one, opponent-based: roster x opposing teams x 1.1. Method two, per-player: five pins per player (four to trade, one to keep). Use the larger number, then add 10-20 for coaches, parents and damage.

A Quantity Table

The table uses the opponent-based method plus 10% reserve. Twelve players on a 40-team event comes to 528; add 12-20 and the order lands at 540-550.

Roster

6 teams

12 teams

20 teams

40 teams

10 players

66

132

220

440

12 players

80

159

264

528

15 players

99

198

330

660

Custom-Trading-Pins-Glitter-Horse-Team-Pin-BadgeArtisans
Custom-Trading-Pins-Glitter-Horse-Team-Pin-BadgeArtisans

Pins packed by player after a quantity plan.

What Moves the Price

Size, quantity, build, color count or fill steps, plating, upgrades, mold count, packing, shipping and date. Each item can be added or removed; we do not publish a fixed unit price, we quote the combination.

How to Get a Quote in 12 Hours

Send the sport, size, quantity, build, event date, artwork or reference. If something is missing, we ask. With complete information, a detailed quote goes out in 12 hours and artwork in 24.

9. Frequently Asked Questions About Sports and Trading Pins

These are the questions teams and leagues ask before ordering. The last one covers after-sales.

Trading pins are small lapel pins exchanged between teams at a tournament. Most are 1.5-2.0 inches, soft enamel or printed, with a butterfly clutch and an individual bag. Players trade, collect and keep them.

Most teams choose 1.75 inches. A simple crest works at 1.5; a detailed mascot at 2.0; complex art at 2.25. 2.5-3.0 inches sit outside our regular range and are quoted case by case.

Use roster x opposing teams x 1.1, with five pins per player as the floor. Take the larger number, then add 10-20 for coaches, parents and damage.

Clear color blocks and a textured surface point to soft enamel. Gradients, photos, small text and many colors point to print. If the team name will not fit at 1.5 inches, print or a larger size.

We do not make true hard enamel (cloisonné). We make soft enamel and imitation hard enamel. Imitation hard is polished flat and reads close to hard enamel.

The regular range runs to 2.25 inches (57 mm). 2.5-3.0 inches are outside it and need a separate review; we do not promise them by default.

Samples take 7-10 days; bulk takes 15-18 days from PI and pre-production sample approval. Shipping is extra. For peak season, order 6-8 weeks before the event.

Yes. One design and one mold per team; the back stamp, plating batch, palette and packing plan can be shared. We proof and ship by division or venue in stages.

Butterfly clutch for lanyards, hats and uniforms; rubber clutch for younger players and frequent use; magnet for display boards and adults. Magnet is not for thick clothing, lanyards or backpacks.

We inspect before packing and keep photos or video. If a pin arrives damaged, send the quantity and photos; we check the order file and repair, replace or credit under the agreed terms. We respond with a plan within 24 hours.

SEND YOUR TEAM DETAILS

Ready to plan a team order?

Send the sport, size, quantity and event date. We return a written spec and quote within 12 hours, with artwork in 24.

· One quote per design
· Size, line and text checks on the drawing
· Samples 7-10 days, bulk 15-18 days

Start Your Trading Pin Order

Send the sport, size, quantity, event date and artwork. With complete information, a quote goes out in 12 hours and artwork in 24. Orders start at 100 pcs.